Landscape Manager
This game was made in 48h during the Ludum Dare 43 compo game jam : https://ldjam.com/events/ludum-dare/43/landscape-manager
In this game you'll play as an applier for the role of Lead Landscape Developpment Architect Manager. You'll be tested on your skill : use your mouse to cut down unnecessary leaves, and try to get the requested number of flowers. This game is quite hard, you should expect to restart some levels a couple of times.
Here is a gif of the first level :
Unfortunately, the game doesn’t display the current level number, so as a reference you can find a screenshot of all levels in this imgur album : https://imgur.com/a/CbY2udw. Please don’t look at it if you haven’t already tried the game to avoid spoiler.
Tools used : Unity, Audacity, Bxfr, Bosca Ceoil, PyxelEdit, Aseprite.
I've never done any Mac or Linux build before and couldn't test them so please tell me if it doesn't work, I'll fix it as soon as possible !
EDIT 15/12 : Now with an Android build ! Since the gameplay appeared to be designed for touch screens, and since some people asked for it, I learned how to use touch as input and made it into an APK. It was pretty easy to do (like, only 4 lines of code to add) and it plays very well (a little easier though).
Also now available on Google Play store !
Some known (minor) bugs :
- for some reason the web version displays a line in level 1. It’s an object I’ve deleted from the hierarchy a long time ago. I have no idea why it’s still popping here.
- when restarting a level, sometimes your life will have an initial small decrease. It’s not much of an annoyance though, and it might disappear if you try the level once again.
Status | Released |
Platforms | HTML5, Windows, macOS, Linux, Android |
Author | Vovoda |
Made with | Unity |
Tags | 2D, Ludum Dare 43, Pixel Art |
Average session | A few minutes |
Links | Ludum Dare |
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